Talk:Tutorials/Tree farming – Official Minecraft Wiki

Talk:Tutorials/Tree farming – Official Minecraft Wiki

Tree farm peak[edit]

I examined a tree farm with a peak of 6. This at all times grows timber with a trunk Four blocks excessive and leaves above. Very simple to reap, however would possibly get much less saplings… TobiX 12:24, 31 March 2011 (UTC)

Yeah, i can verify this too. When i play in SMP, i acquire a bunch of saplings and replant the timber. After that, i make an underground tree farm. They develop in 1x1x6 tubes. You get Four blocks of wooden, and a couple of leaves. You generally get extra saplings, however its uncommon. –Zkyo 13:12, 31 March 2011 (UTC)
I examined a peak of seven, which supplies you extra leaves and irregular tree peak, however nonetheless no branches, so far as I can see. Possibly this ought to be recommended as “optimum peak”? TobiX 13:48, 5 April 2011 (UTC)

Do torches now mild tree leaves on fireplace? I’ve had mysterious fires at my underground tree farm?? Lloydh40

Attainable explanations embrace fireplace 2 blocks away (fireplace can soar one block to wooden), lava one block away (lava can generally mild wooden diagonally adjoining to it [south west rule], even when the lava is totally sealed off), or griefers. Novatastic 20:25, 2 April 2011 (UTC)

Prettier diagrams[edit]

I’ve created a template for prettier diagrams, however it’s at present restricted (see Minecraft Wiki discuss:Admin noticeboard#Template ineffective as a consequence of restrictions )

If it will get fastened: Right here is the diagram used on the Web page; If it appears full, paste the code into the web page itself:

the bottom row ought to look just like the topmost and there shouldn’t be error messages, then it’s fastened – Flying sheep 16:22, 12 April 2011 (UTC)

No sacrifice needed[edit]

If you happen to shift your sample one block to the appropriate so that there’s a torch precisely within the middle you find yourself with another torch on the walkway and one much less on the sphere, providing you with 62 saplings and 80,5% effectivity. –Obi-Wahn 12:08, 20 Might 2011 (UTC)

water and new saplings[edit]

can some one edit the article to incorporate the impacts of water,and that birch are the best tree to make use of as a result of they by no means break up off into branches and develop sooner then pine,spruce and regular timber.i’d do it my self however i concern i’ll smash the article

Water would not have any impact on tree progress. And I do not suppose birch is any good for this sort of tree farm, as a result of it at all times wants two blocks horizontal area so it will not develop subsequent to one another like oaks can. In addition to I am not satisfied that birches actually do develop sooner. –Obi-Wahn 16:10, 22 Might 2011 (UTC)

Planting Close to Waterfalls[edit]

My underground treefarm by no means labored. I used to be piping water in from the ceiling within the center, largely for aesthetic causes, and planted the timber in order that the branches could have conceivably needed to cross by the water. They by no means left 1-block (sapling) peak, regardless of loads of mild. I have never labored out why that is but, and the article would not clarify it. Would make a superb addition from somebody who understands how this works!
–Supersuperfarmer 20:46, 19 Might 2011 (UTC)

Yeah I used to be mistaken. I simply did not have sufficient mild for the amount I would excavated. –Supersuperfarmer 15:10, 20 Might 2011 (UTC)

underground treefarm, Eight peak, does have branches, so is that optimum?[edit]

I made an underground treefarm with regular timber, and the peak of the dungeon is precisely Eight blocks. Just like the article states, [quote]Bushes now develop branches if the peak is capped at 8.[/quote], so there they’ve branches.
However after that, the article states that utilizing a peak of Eight nonetheless is perfect. However I discovered it annoying to seek out and reduce the branches, takes numerous time (comparatively).
So is that also probably the most optimum? –Lassie 14:13, 19 June 2011 (UTC)

Eight nonetheless appears to be the optimum peak for oak timber as they don’t seem to strategy inside 2 of the ceiling. They’ll department slightly now as there appears to be extra variation in progress, however with a densely packed farm, this is not a lot of a problem. Ouroborus 06:38, 26 December 2011 (UTC)

Pine/Birch farm designs[edit]

Does anyone know of a super design to make use of for pine or birch?
It clearly differs from oak however I can not fairly get a lid on a really environment friendly method to construct one myself, and having a graph for the birch/pine part of the web page looks like it may assist out. -Indy 04:13, three August 2011 (UTC)

There are a lot of extra methods to plant a tree.[edit]

Within the 1.Eight Journey Replace, biomes had been made a lot bigger. The impact that this had is that, both tree farms are unneeded, due to the participant being located in a forest space with dense tree progress, or tree farms had been troublesome to keep up due to a scarcity of saplings, due to the participant being located in an space with very sparse tree progress.

Because of this, it’s generally time-efficient to plant timber in such a manner that they generate most saplings. That is achieved by leaving bigger areas between timber.

Saplings popping up[edit]

Seen for the reason that 1.Zero replace that the 80% effectivity tree farm doesn’t work anymore, as a result of saplings are eradicating themselves from the bottom. Dunno what precisely is inflicting it, anybody else observed? Presumably could possibly be an SMP solely drawback, havn’t examined SP 03:45, 22 December 2011 (UTC)

-Sure, ive been seeing the identical factor. To this point, evidently Oak Bushes require a minimum of 3×3 spacing between saplings or they are going to refuse to develop.

Why not strive my 100% technique?
Shadow18715 15:03, 15 March 2012 (UTC)shadow18715

Outside/indoor tree will not develop[edit]

Please forgive me if I do not make issues clear sufficient. English shouldn’t be my first language.

  • I checked the requirments for timber rising listed on the wiki already:C

I’ve construct a underground tree fram. Some 40% saplings develop throughout the first rotation. I choped all those who had develop and replanted with saplings. Since then saplings in that space are unable to develop into timber:C
I’ve tried take away all of the blocks above the farm (therefore making “outside tree farm”) and apply bone meal to the saplings, that did not work.

I then tried to develop timber (utilizing bone meal) at a outside spot the place I exploit to develop saplings. At first it labored out. Nonetheless after just a few replant, saplings as soon as once more cease rising into timber .I am now compelled to plant saplings additional away from my base.

I’ve the identical hassle, my outside tree farm close to my base on the coast won’t develop[edit]

There isn’t a distinction between sea water and regular water is there??
I’ve some saplings with nothing inside three meters of them however they nonetheless won’t develop.
-Replace- It appears the issue was they simply took endlessly to go from sapling to full grown, there did not appear to be any intermediate progress proven 🙁 when i used to be going to my tree farm i used to be Like wow nothing grew may or not it’s the soil or it simply hates me :c

Sapling area wanted[edit]

Precisely how a lot area do every of the saplings have to develop?

I am particularly taking a look at underground tree farms, and the minimal clear area wanted to develop a single tree.

In 125, I am seeing timber with totally different leaf sorts rising into one another, regardless of the primary article’s declare that the totally different leaf sorts will forestall the timber from rising.

Keybounce 18:48, 24 July 2012 (UTC)

I am seeing totally different leaf sorts rising into one another too, in 1.7.4. Derdiggermunster (discuss) 20:02, 18 January 2014 (UTC)

Pressure-growing would not appear to work anymore.[edit]

I attempted it first with grime, which they grew by. Suspended blocks of cobblestone (on a diagonal to the sapling) appear to cease the tree from rising altogether (as in, Minecraft weeks a minimum of). –Psychological Mouse 14:56, three August 2013 (UTC)

Adjustments in 1.7.x[edit]

There have been important adjustments to the tree progress necessities that make among the suggestions inaccurate. Specifically, the restrictions on proximity for Birch and Spruce timber has been lifted, permitting them to develop in the identical formations as Oak and Jungle timber. I’d edit the sections myself, however I do not really feel snug working with the format templates. 19:40, 30 November 2013 (UTC)

Darkish Oak Saplings[edit]

I discovered most darkish oak timber drop few saplings, generally lower than 4. When rising one after the other, I needed to be cautious to gather each sapling from each darkish oak I reduce down, besides just a few timber would drop a great deal of saplings. I’ve written that into the web page with the estimate that one in 5 darkish oaks produce a lot of saplings, however that is solely a really tough estimate. It will be good if somebody may pin it down extra precisely, I can not work this stuff out myself.
Derdiggermunster (discuss) 20:11, 18 January 2014 (UTC)

I see nothing within the code affecting the drop charge per leaf block, so the one manner this could possibly be occurring is that if generally you are getting a Darkish Oak with considerably extra leaf blocks. Or else generally you are simply getting fortunate with the 5% per leaf block drop likelihood. Anomie x (discuss) 02:04, 30 April 2014 (UTC)

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